Going along with the minimalist art style, the game eschews a lengthy, dialogue-heavy script in favor of brief, stark, oftentimes hilarious narration. Sometimes the solution is as simple as stacking blocks on top of each other to create a stairway, but as the game progresses, you'll need to use these different characters in more difficult combinations.Īlong with the differences in ability and appearance, each character in Thomas Was Alone has a unique personality built up in a unique way. For example, there's a large square that can't jump as high as other characters but has the ability to float on water, while a long, skinny rectangle can double-jump. The goal is always to get all active characters from their starting point to an exit, but you'll need to use their powers in tandem to do so. ![]() As Thomas explores his surroundings and solves simple puzzles, he doesn't remain on his own for very long a growing list of colorful characters join up to help him.Įach new character introduces a wrinkle to the stand-alone levels that make up Thomas' journey. Thomas, in this case, is a rectangle, an AI who has become self-aware and been given a shape within the abstract computer world where he exists. Thomas Was Alone begins with a cheery British narrator (voiced by comedian Danny Wallace) speaking the title phrase.
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